locomodo: (Default)
locomo mod acct ([personal profile] locomodo) wrote in [community profile] locomo2021-09-03 07:38 pm

Priority Log - Part 1


Log 02 Priority (Part I)
The Mine Car
As characters enter the car, their phones will notify them of a new message…

> ▮▮▮▮▮▯▮▮
> ▮▮*
> OVERRIDE: TUTORIAL MODE DEACTIVATED.
> OBJECTIVE:

>

NAME: The Mine Car
TECHNOLOGICAL ADVANCEMENT: Gothic era
DANGER LEVEL: High
GENERAL STINKINESS: High
COMMON DENIZENS: Humans, ornithrops, bearkin
CUISINE: Peasant gruel, bird seed

There is no sender. Or objective?

But that's fine, probably! The car itself is completely functional, and features a fully developed society.

Passengers will arrive in this car and be immediately greeted by a fog that chills them to their core. The car around them is vast, and yet deathly silent. They'll find themselves starting off in a forest of petrified wood, the ground hard and unyielding underneath their feet, with flora and fauna in various stages of decay around them. While the fog around them is thick, the lights of a nearby village can still be seen from a distance, and as they travel, the dirt road will give way to cobblestone.

Eventually they'll be greeted with a signpost, welcoming them to the town of MINECRAFTIA.




While Minecraftia's denizens are harrowed and distressed, they're quick to warn the passengers traveling through of the ailment, a mysterious illness that is plaguing their town. It's been leaving even healthy youths bedridden, and while the town mayor has passionately declared that he will find a solution, it appears that there's no cure in sight.

Locations



Minecraftia is a foreboding little town, even in the daylight, with murky skies above and fog blanketing the roads. Still, the denizens persist through their daily routines, and won't stop the passengers from exploring.

Clinic: The town's only clinic with the town's only doctor. It's a small, rickety building that operates all hours of the day. Between the rapid spread of sickness and the steady depletion of supplies, it's a grim place to be nowadays. Anyone healthy who visits might be roped in to help, and those who look ill will be quarantined with an uncomfortable bedroll and thin blanket.

Cemetery: Located on the outskirts of town, the cemetery is home to dead bodies, even deader earth, and a deadpan gravekeeper. The exit door is here in a flower-covered plot, but cannot be opened.

Chicken House: A barnyard building home to the town's chickens. Lately they've been more worked up than usual, and taken to flying the coop and finding refuge by digging their claws into the scalps of bystanders. Agitating one chicken may cause a whole flock to descend on you!

The Dark Woods: The village is surrounded by what was once lush woods, but the trees now stand dark and eerie, an unusually thick fog rolling between them. While there are some of the usual, woodland creatures chirruping in the dense silence, they're hard to find. Monsters, meanwhile, are much more common.

The Mines: In the heart of the woods are entrances to the town's expansive system of mines. Stepping inside shows that the dirt and stone is laced with beautiful gems and minerals, but passengers will be shooed away by miners if they try to explore any deeper. It seems there's several dangerous mine shafts underfoot, as well as past attacks by what seems to be mole monsters.

Mayor's Mansion: The largest building in Minecraftia, situated on a hill. While Mayor Chadsef's staff welcomes guests, they will be cautioned not to explore past the lobby, which just smells a little like cleaning chemicals thanks to a diligent maid crew.

Denizens
Players may use denizens as convenient in threads, as well as these NPCs, except for the Mayor. He's a very busy man!

Madam Vermeer: The Madam is a human extremely afraid that she'll die before seeing her son marry. Which means that she is hunting the streets for eligible men and women, and whisking them in droves away into her mansion to be made over, trained in the art of serving, etc. before presenting them to her son.

Cassy Cassatt: Cassy is an ornithrop and the owner of the chicken house. She's shorthanded nowadays, but business-savvy enough to prey on considerate bystanders. She'll rope anyone she sees into helping out, whether it's collecting eggs, feeding or breeding.

Turner: Turner is a bearkin, and one of the nurses at the clinic. He's taken to drinking his weight in mead whenever he's off the clock, and it's not uncommon for his body to be seen unconscious on the road. He'll try to flee or swat blindly if anyone tries to help him, but he really does need help getting home.

Chadsef: The mayor of Minecraftia, who is notably wealthier than the rest of the citizens. He's young and inexperienced, but carries a Birds of Economics degree, and is determined to bring jobs to the town. He'll just need to make sure people are alive to do them first!

Other
The longer that passengers remain in the car, the more they'll learn, and soon they'll realize the following:

  1. They are not immune to the illness. They can't determine what it is that triggers it. At first it's a sense of fatigue, then hunger and irritability. Then, the numbness will begin, starting in their extremities and spreading up their limbs, until that numbness turns into pain. Eventually that pain will lead to madness, a state of delirium where they begin to behave erratically, endangering themselves and those around them.

  2. There is something in the woods. Though the passengers saw nothing when they arrived in the woods, at night they can hear growling. Venturing outside will reveal grotesque creatures emerging from the fog, rampaging into the town and tearing flesh and stone with their massive claws. These creatures appear rabid, familiar but warped, and they swarm the town with no regard for their own safety or benefit. Examples: (1) (2) (3) (4)

  3. Corpses are disappearing. Despite deaths, the cemetery isn't seeing any more business. Rumour has it that a certain wealthy denizen has been paying to have the corpses taken away. But to where, and why, remains unknown…



Numbers
Numbers! Everyone starts with one that glows on their bodies — as a fun thread mechanic, we suggest they're somewhere visible, but it's up to you!



Because while this is not IC knowledge yet, numbers are determined by how troubled your character is. This may be based on their past actions and crimes, but also alienating habits, regrets, personality flaws, trauma, etc — a higher number does not necessarily mean they're a bad person, but it may signify a difficult time in their life, or substantial personal issues.

As passengers enter this car, they'll notice that their numbers may begin to change in response to certain actions and decisions. The general rule is that numbers change as characters work through their issues. If they make a decision that serves to better themselves, their number will decrease. But if they make a decision that is ill-intentioned, their number will increase. Players can change their number as they see fit going forward.

OOC Notes
Exploration: Players may submit on-going threads here to get a short mod tag with further discoveries in any given location. Characters can potentially earn items or clues as to the car's objective this way. Please limit your explorations to one per player; we will let you all know if we have the capacity to do more!





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FULL NAVIGATION
reanimate: (087)

[personal profile] reanimate 2021-09-05 03:32 am (UTC)(link)
i killed it and brought it back

[ Simple maths. ]
superflighty: (( 38. ))

1/2

[personal profile] superflighty 2021-09-05 03:39 am (UTC)(link)
[ ]
superflighty: (( 36. ))

[personal profile] superflighty 2021-09-05 03:40 am (UTC)(link)
So like.. it was completely dead and now it's not completely dead?

[ because there's a difference between "dead" and "completely dead" apparently ???? is this guy jesus christ??? ]
reanimate: (006)

[personal profile] reanimate 2021-09-05 04:11 am (UTC)(link)
that's right
it's under my command now along with some of the others


[ New car, new minions. He couldn't murder anything in the previous cars so this is a nice change of pace. ]
superflighty: (( 5. ))

[personal profile] superflighty 2021-09-05 08:21 pm (UTC)(link)
So LIKE-like…
Can you do that with people?
Edited 2021-09-05 20:21 (UTC)
reanimate: (041)

[personal profile] reanimate 2021-09-06 02:25 am (UTC)(link)
[ :) Yes. ]

no
only monsters
superflighty: (( 43. ))

[personal profile] superflighty 2021-09-06 02:27 am (UTC)(link)
Whoa.
You're like a zombie conductor? Orchestrator? Is that a superpower of yours? That's really cool but.. I feel like it could be really dangerous like.. especially if you were bad.

Hey, you're not bad, right? Cause if you are, we might end up being enemies.


[ He's so new to this superhero business it's awkward. ]
reanimate: (049)

[personal profile] reanimate 2021-09-06 02:30 am (UTC)(link)
[ Necromancer?? Is that the word you want, Mark?? ]

i don't think i'm bad
what makes someone bad?
superflighty: (( 38. ))

[personal profile] superflighty 2021-09-06 02:34 am (UTC)(link)
I think someone is bad when they hurt innocent people.. do crimes.. I could easily see someone with your power like.. conjuring up an army to take over the world! Zombie apocalypse! Dude, it's all in the movies. That stuff.

That's bad.
reanimate: (045)

[personal profile] reanimate 2021-09-06 02:44 am (UTC)(link)
[ Ah, yeah he could probably easily do that, couldn't he... ]

i'm not interested in anything like that
you don't have to worry about us being enemies
superflighty: (( 20. ))

[personal profile] superflighty 2021-09-06 03:50 am (UTC)(link)
Phew! Okay, great. You seem nice. What was your name? I'm Mark. I just got here so.. I'm going to say.. that I don't know what is going on. Cause that's true.
reanimate: (0114)

[personal profile] reanimate 2021-09-06 04:20 am (UTC)(link)
hey mark, i'm jinwoo
you picked an awful car to arrive at


[ HELPFUL ]
superflighty: (Default)

[personal profile] superflighty 2021-09-06 05:41 pm (UTC)(link)
[ Oh. Korean buddies unite. ]

Yeah, you're telling me. This place needs a lot of help. I'm trying my best but there's been a lot that happened to me recently.
How have you been helping?
reanimate: (0108)

[personal profile] reanimate 2021-09-06 06:13 pm (UTC)(link)
i've mostly just been killing the monsters that show up in town
but i don't know what to do about the sickness
superflighty: (( 18. ))

[personal profile] superflighty 2021-09-07 06:40 pm (UTC)(link)
Well.. that's helpful. I got one down myself, actually.
How do you go about killing them?

Wait..

Do you go about killing them and

WAIT!!


[ HE'S REALIZING SOMETHING.. ]

How many have you killed and collected!?
reanimate: (057)

[personal profile] reanimate 2021-09-08 05:17 am (UTC)(link)
i've only collected three so far

[ And killed a lot more. ]

i'm thinking about getting another spider though
superflighty: (( 32. ))

[personal profile] superflighty 2021-09-08 05:28 am (UTC)(link)
That is an INSANE power. You know that, right? Like INSANE.

Congratulations on it. Is there a reason you like spiders?
reanimate: (0109)

[personal profile] reanimate 2021-09-08 06:07 am (UTC)(link)
[ It's definitely a power that allows him to get stronger with every battle. The more enemies that fall, the more power he accumulates on his end by bringing them back to serve him.

He has yet to understand it. ]


thank you?

[ He's never been specifically congratulated for the kind of power he has, but okay! ]

and oh i guess it's because it's so handy...
it's convenient that it can climb so well
the spiderwebs are cool too
superflighty: (( 71. ))

[personal profile] superflighty 2021-09-08 06:44 pm (UTC)(link)
You keep collecting those and we're just going to have to call you Spider-Man.

[ HEH.. ]

Hey.. I was wondering.. since you sound like you know what you're doing [ LMAO ] do you have any idea what is going on here? Like in general. This is a train, right? Like a magical one? What's with the numbers? Where is this train going to?
reanimate: (006)

[personal profile] reanimate 2021-09-10 06:33 am (UTC)(link)
[ Congratulations on beating Jinwoo and becoming the new king of bad names, Mark. ]

we're still trying to figure things out a month later
not sure what the numbers represent and we don't know the train's destination either
the first few cars before this one had an objective laid out for us to complete in order to get to the next car
this is the first car not to have an objective right at the start
superflighty: (Default)

[personal profile] superflighty 2021-09-10 08:30 pm (UTC)(link)
… That can’t be good.
Is that why that guy is drunk on the network?

Dude he’s so out of it


[ when you have your character throw judgment on your other character ]
Edited 2021-09-10 20:30 (UTC)
reanimate: (046)

[personal profile] reanimate 2021-09-10 10:33 pm (UTC)(link)
[ Bruh... Origin story of how Jinwoo discovers the post. ]

i'll take care of that

[ So don't worry about it!!! ]

there's a way out with this car
we just have to find it
superflighty: (( 35. ))

[personal profile] superflighty 2021-09-11 01:04 am (UTC)(link)
You think there are any clues or anything anywhere? We gotta do what we can. This isn’t a good one to be stuck in.
reanimate: (0108)

[personal profile] reanimate 2021-09-11 01:33 am (UTC)(link)
i'm sure there are
we talk to people, we look in the woods, the mines
there are enough of us here for someone to discover something

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