locomodo: (Default)
locomo mod acct ([personal profile] locomodo) wrote in [community profile] locomo2021-09-03 07:38 pm

Priority Log - Part 1


Log 02 Priority (Part I)
The Mine Car
As characters enter the car, their phones will notify them of a new message…

> ▮▮▮▮▮▯▮▮
> ▮▮*
> OVERRIDE: TUTORIAL MODE DEACTIVATED.
> OBJECTIVE:

>

NAME: The Mine Car
TECHNOLOGICAL ADVANCEMENT: Gothic era
DANGER LEVEL: High
GENERAL STINKINESS: High
COMMON DENIZENS: Humans, ornithrops, bearkin
CUISINE: Peasant gruel, bird seed

There is no sender. Or objective?

But that's fine, probably! The car itself is completely functional, and features a fully developed society.

Passengers will arrive in this car and be immediately greeted by a fog that chills them to their core. The car around them is vast, and yet deathly silent. They'll find themselves starting off in a forest of petrified wood, the ground hard and unyielding underneath their feet, with flora and fauna in various stages of decay around them. While the fog around them is thick, the lights of a nearby village can still be seen from a distance, and as they travel, the dirt road will give way to cobblestone.

Eventually they'll be greeted with a signpost, welcoming them to the town of MINECRAFTIA.




While Minecraftia's denizens are harrowed and distressed, they're quick to warn the passengers traveling through of the ailment, a mysterious illness that is plaguing their town. It's been leaving even healthy youths bedridden, and while the town mayor has passionately declared that he will find a solution, it appears that there's no cure in sight.

Locations



Minecraftia is a foreboding little town, even in the daylight, with murky skies above and fog blanketing the roads. Still, the denizens persist through their daily routines, and won't stop the passengers from exploring.

Clinic: The town's only clinic with the town's only doctor. It's a small, rickety building that operates all hours of the day. Between the rapid spread of sickness and the steady depletion of supplies, it's a grim place to be nowadays. Anyone healthy who visits might be roped in to help, and those who look ill will be quarantined with an uncomfortable bedroll and thin blanket.

Cemetery: Located on the outskirts of town, the cemetery is home to dead bodies, even deader earth, and a deadpan gravekeeper. The exit door is here in a flower-covered plot, but cannot be opened.

Chicken House: A barnyard building home to the town's chickens. Lately they've been more worked up than usual, and taken to flying the coop and finding refuge by digging their claws into the scalps of bystanders. Agitating one chicken may cause a whole flock to descend on you!

The Dark Woods: The village is surrounded by what was once lush woods, but the trees now stand dark and eerie, an unusually thick fog rolling between them. While there are some of the usual, woodland creatures chirruping in the dense silence, they're hard to find. Monsters, meanwhile, are much more common.

The Mines: In the heart of the woods are entrances to the town's expansive system of mines. Stepping inside shows that the dirt and stone is laced with beautiful gems and minerals, but passengers will be shooed away by miners if they try to explore any deeper. It seems there's several dangerous mine shafts underfoot, as well as past attacks by what seems to be mole monsters.

Mayor's Mansion: The largest building in Minecraftia, situated on a hill. While Mayor Chadsef's staff welcomes guests, they will be cautioned not to explore past the lobby, which just smells a little like cleaning chemicals thanks to a diligent maid crew.

Denizens
Players may use denizens as convenient in threads, as well as these NPCs, except for the Mayor. He's a very busy man!

Madam Vermeer: The Madam is a human extremely afraid that she'll die before seeing her son marry. Which means that she is hunting the streets for eligible men and women, and whisking them in droves away into her mansion to be made over, trained in the art of serving, etc. before presenting them to her son.

Cassy Cassatt: Cassy is an ornithrop and the owner of the chicken house. She's shorthanded nowadays, but business-savvy enough to prey on considerate bystanders. She'll rope anyone she sees into helping out, whether it's collecting eggs, feeding or breeding.

Turner: Turner is a bearkin, and one of the nurses at the clinic. He's taken to drinking his weight in mead whenever he's off the clock, and it's not uncommon for his body to be seen unconscious on the road. He'll try to flee or swat blindly if anyone tries to help him, but he really does need help getting home.

Chadsef: The mayor of Minecraftia, who is notably wealthier than the rest of the citizens. He's young and inexperienced, but carries a Birds of Economics degree, and is determined to bring jobs to the town. He'll just need to make sure people are alive to do them first!

Other
The longer that passengers remain in the car, the more they'll learn, and soon they'll realize the following:

  1. They are not immune to the illness. They can't determine what it is that triggers it. At first it's a sense of fatigue, then hunger and irritability. Then, the numbness will begin, starting in their extremities and spreading up their limbs, until that numbness turns into pain. Eventually that pain will lead to madness, a state of delirium where they begin to behave erratically, endangering themselves and those around them.

  2. There is something in the woods. Though the passengers saw nothing when they arrived in the woods, at night they can hear growling. Venturing outside will reveal grotesque creatures emerging from the fog, rampaging into the town and tearing flesh and stone with their massive claws. These creatures appear rabid, familiar but warped, and they swarm the town with no regard for their own safety or benefit. Examples: (1) (2) (3) (4)

  3. Corpses are disappearing. Despite deaths, the cemetery isn't seeing any more business. Rumour has it that a certain wealthy denizen has been paying to have the corpses taken away. But to where, and why, remains unknown…



Numbers
Numbers! Everyone starts with one that glows on their bodies — as a fun thread mechanic, we suggest they're somewhere visible, but it's up to you!



Because while this is not IC knowledge yet, numbers are determined by how troubled your character is. This may be based on their past actions and crimes, but also alienating habits, regrets, personality flaws, trauma, etc — a higher number does not necessarily mean they're a bad person, but it may signify a difficult time in their life, or substantial personal issues.

As passengers enter this car, they'll notice that their numbers may begin to change in response to certain actions and decisions. The general rule is that numbers change as characters work through their issues. If they make a decision that serves to better themselves, their number will decrease. But if they make a decision that is ill-intentioned, their number will increase. Players can change their number as they see fit going forward.

OOC Notes
Exploration: Players may submit on-going threads here to get a short mod tag with further discoveries in any given location. Characters can potentially earn items or clues as to the car's objective this way. Please limit your explorations to one per player; we will let you all know if we have the capacity to do more!





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philandery: (pic#15081232)

[personal profile] philandery 2021-09-07 10:44 pm (UTC)(link)
[ He huffs too, cracking a smile even though he's visibly focused on the task at hand. But he can only really concentrate on one Big Thing at a time: either patching Aria up, or restraining his flirting, so the flirting inevitably goes free. ]

If I were, would you kiss it better?

[ Spoken as an offhanded comment. He's got an ugly scratch on his shoulder, but it isn't nearly as serious as the gash he's trying to seal up. ]

...Thanks for covering me. I will definitely never forgive myself if you get a scar from this.

[ Despite his rather light tone, he will feel genuinely bad if she has to suffer any sort of permanent mark after this. But instead of agonizing over it, he just redoubles his effort to help her.

The spell takes a little bit longer, but it accomplishes what it needs to, staunching the worst of the bleeding. ]


Think you can stand...? [ He'll help her to a better healer, or at least to the clinic... ]
recitations: (008)

[personal profile] recitations 2021-09-08 05:25 am (UTC)(link)
I could probably do better than that. [ Without a beat, because what's life if she can't banter on cue? It gets easier and easier to breathe with each passing minute; regardless of how long it's taking, she can't deny the fact that it's working. ]

... I heal quickly. [ She mentions, eventually. A half-murmured response as if she almost doesn't want him to hear. There's a pause, as she considers elaborating.

Instead, she holds her breath as she stands. It's slow, and there's a wince, but she's (shakily) on her two feet. ]
— Right, then. [ And she pulls out her book from her holster ( nerd ), flips to a page, lets the glow on the book shift to her hand, then—

She stands much straighter, her breathing much easier. The smile she flashes him is a grateful one. ]
Let me see your shoulder, darling. [ Before they move on. Or get attacked by something else. Hopefully the former, rather than the latter. ]
philandery: (pic#15081256)

[personal profile] philandery 2021-09-09 02:23 am (UTC)(link)
[ Sylvain finally laughs, probably the most genuine laughter he's had in since he's been in this car, even if there's really no mirth to this situation. ] You can't say that! Or else I really might go back out there and get myself properly injured.

[ He winks at her, and helps steady her as she collects herself off the ground, whether Aria wants him to or not. (A future knight of Faerghus can't let chivalry die, now can he.)

He whistles quietly, when she pulls out her fancy tricks. ]


Here I thought I was doing my best to impress you... but you just keep showing me up.

[ He shakes his head, as if admonished, but turns his bad side towards her obligingly. ]

...You're not going to ask me to take off my jacket and shirt, are you?

[ He says that flirtatiously, but he knows she doesn't need him to—and in truth he doesn't actually want to. (He likes her plenty, but he isn't sure he wants to share his number with anyone, even if he doesn't know what it's for. Rationally he knows it's nothing like his crest, but... he just really hates the idea of any sort of distinguishing mark.) ]
recitations: (005)

[personal profile] recitations 2021-09-10 04:49 am (UTC)(link)
[ At least it's not completely dreary. At least there's someone with a sense of humor around. Her shoulders straighten now that the pain isn't wracking her insides, then shrugs them immediately after ( oh, how nice it is to be able to move again ). ]

It does happen to be my job. Consider myself impressed, nonetheless. [ Aside from being a protag and saving worlds and all. She winks, as she flips to another page. The only sign she's heard him is the fact that her fingers stutter for a moment. ]

— Feeling shy? [ Only then, she glances up. ] You don't have to. I should just be able to — [ A beat, as she rises on to her tip toes to try and study it through the jacket. ] ... Yeah. It should be fine. Just — bend your knees a little, if you would. [ With a tiny lil flourish and all. ]
philandery: (pic#15081235)

[personal profile] philandery 2021-09-12 08:40 pm (UTC)(link)
[ Ah, she is too kind, truly!

Sylvain stoops down a little to make his injury more accessible, watching closely to see her magic at work. He's used to seeing tomes and grimoires on black mages, so it's curious to him that she uses one too, instead of a staff. ]


Your job? Are you a cleric back home?
recitations: (Default)

[personal profile] recitations 2021-09-30 04:00 am (UTC)(link)
A scholar. [ Which doesn't make a ton of sense without context; but there's a pause ( dramatic in every horrible way, as she tends to be ) as her hand glows the soft green color once more. ]

— A field medic, I suppose, is the best description. I'm definitely no chirurgeon. [ There's a few long moments before she eventually leans back again, and the bloodied shoulder is at least... closed. Even if it's bloody. ] I'm assuming you're unfamiliar too, then.