locomodo: (Default)
locomo mod acct ([personal profile] locomodo) wrote in [community profile] locomo2021-09-03 07:38 pm

Priority Log - Part 1


Log 02 Priority (Part I)
The Mine Car
As characters enter the car, their phones will notify them of a new message…

> ▮▮▮▮▮▯▮▮
> ▮▮*
> OVERRIDE: TUTORIAL MODE DEACTIVATED.
> OBJECTIVE:

>

NAME: The Mine Car
TECHNOLOGICAL ADVANCEMENT: Gothic era
DANGER LEVEL: High
GENERAL STINKINESS: High
COMMON DENIZENS: Humans, ornithrops, bearkin
CUISINE: Peasant gruel, bird seed

There is no sender. Or objective?

But that's fine, probably! The car itself is completely functional, and features a fully developed society.

Passengers will arrive in this car and be immediately greeted by a fog that chills them to their core. The car around them is vast, and yet deathly silent. They'll find themselves starting off in a forest of petrified wood, the ground hard and unyielding underneath their feet, with flora and fauna in various stages of decay around them. While the fog around them is thick, the lights of a nearby village can still be seen from a distance, and as they travel, the dirt road will give way to cobblestone.

Eventually they'll be greeted with a signpost, welcoming them to the town of MINECRAFTIA.




While Minecraftia's denizens are harrowed and distressed, they're quick to warn the passengers traveling through of the ailment, a mysterious illness that is plaguing their town. It's been leaving even healthy youths bedridden, and while the town mayor has passionately declared that he will find a solution, it appears that there's no cure in sight.

Locations



Minecraftia is a foreboding little town, even in the daylight, with murky skies above and fog blanketing the roads. Still, the denizens persist through their daily routines, and won't stop the passengers from exploring.

Clinic: The town's only clinic with the town's only doctor. It's a small, rickety building that operates all hours of the day. Between the rapid spread of sickness and the steady depletion of supplies, it's a grim place to be nowadays. Anyone healthy who visits might be roped in to help, and those who look ill will be quarantined with an uncomfortable bedroll and thin blanket.

Cemetery: Located on the outskirts of town, the cemetery is home to dead bodies, even deader earth, and a deadpan gravekeeper. The exit door is here in a flower-covered plot, but cannot be opened.

Chicken House: A barnyard building home to the town's chickens. Lately they've been more worked up than usual, and taken to flying the coop and finding refuge by digging their claws into the scalps of bystanders. Agitating one chicken may cause a whole flock to descend on you!

The Dark Woods: The village is surrounded by what was once lush woods, but the trees now stand dark and eerie, an unusually thick fog rolling between them. While there are some of the usual, woodland creatures chirruping in the dense silence, they're hard to find. Monsters, meanwhile, are much more common.

The Mines: In the heart of the woods are entrances to the town's expansive system of mines. Stepping inside shows that the dirt and stone is laced with beautiful gems and minerals, but passengers will be shooed away by miners if they try to explore any deeper. It seems there's several dangerous mine shafts underfoot, as well as past attacks by what seems to be mole monsters.

Mayor's Mansion: The largest building in Minecraftia, situated on a hill. While Mayor Chadsef's staff welcomes guests, they will be cautioned not to explore past the lobby, which just smells a little like cleaning chemicals thanks to a diligent maid crew.

Denizens
Players may use denizens as convenient in threads, as well as these NPCs, except for the Mayor. He's a very busy man!

Madam Vermeer: The Madam is a human extremely afraid that she'll die before seeing her son marry. Which means that she is hunting the streets for eligible men and women, and whisking them in droves away into her mansion to be made over, trained in the art of serving, etc. before presenting them to her son.

Cassy Cassatt: Cassy is an ornithrop and the owner of the chicken house. She's shorthanded nowadays, but business-savvy enough to prey on considerate bystanders. She'll rope anyone she sees into helping out, whether it's collecting eggs, feeding or breeding.

Turner: Turner is a bearkin, and one of the nurses at the clinic. He's taken to drinking his weight in mead whenever he's off the clock, and it's not uncommon for his body to be seen unconscious on the road. He'll try to flee or swat blindly if anyone tries to help him, but he really does need help getting home.

Chadsef: The mayor of Minecraftia, who is notably wealthier than the rest of the citizens. He's young and inexperienced, but carries a Birds of Economics degree, and is determined to bring jobs to the town. He'll just need to make sure people are alive to do them first!

Other
The longer that passengers remain in the car, the more they'll learn, and soon they'll realize the following:

  1. They are not immune to the illness. They can't determine what it is that triggers it. At first it's a sense of fatigue, then hunger and irritability. Then, the numbness will begin, starting in their extremities and spreading up their limbs, until that numbness turns into pain. Eventually that pain will lead to madness, a state of delirium where they begin to behave erratically, endangering themselves and those around them.

  2. There is something in the woods. Though the passengers saw nothing when they arrived in the woods, at night they can hear growling. Venturing outside will reveal grotesque creatures emerging from the fog, rampaging into the town and tearing flesh and stone with their massive claws. These creatures appear rabid, familiar but warped, and they swarm the town with no regard for their own safety or benefit. Examples: (1) (2) (3) (4)

  3. Corpses are disappearing. Despite deaths, the cemetery isn't seeing any more business. Rumour has it that a certain wealthy denizen has been paying to have the corpses taken away. But to where, and why, remains unknown…



Numbers
Numbers! Everyone starts with one that glows on their bodies — as a fun thread mechanic, we suggest they're somewhere visible, but it's up to you!



Because while this is not IC knowledge yet, numbers are determined by how troubled your character is. This may be based on their past actions and crimes, but also alienating habits, regrets, personality flaws, trauma, etc — a higher number does not necessarily mean they're a bad person, but it may signify a difficult time in their life, or substantial personal issues.

As passengers enter this car, they'll notice that their numbers may begin to change in response to certain actions and decisions. The general rule is that numbers change as characters work through their issues. If they make a decision that serves to better themselves, their number will decrease. But if they make a decision that is ill-intentioned, their number will increase. Players can change their number as they see fit going forward.

OOC Notes
Exploration: Players may submit on-going threads here to get a short mod tag with further discoveries in any given location. Characters can potentially earn items or clues as to the car's objective this way. Please limit your explorations to one per player; we will let you all know if we have the capacity to do more!





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FULL NAVIGATION
sulahnan: (8)

[personal profile] sulahnan 2021-09-07 10:59 pm (UTC)(link)
Well, I'm glad it's not -- oof! OW!

[ She's interrupted by a bird to the face, but luckily with it right there, she can easily grab it like a football and chuck it back into the coop, slamming the door behind it. The others are elsewhere, still loose, still attacking poor Beatrix, but at least that one is behind...chicken mesh. ]

Glad it's not just me, I was gonna say. [ Tessa jogs the few steps to the girl getting hassled on the ground and picks up the hen with two hands pinning its wings to either side of its body. It immediately pecks at her fingers to be let go, but she unfortunately can't let the damn thing go unless someone opens the coop door for her again, otherwise there'd just be one more chicken out and about and causing trouble. ]

You awright there?
sociably: (pic#15037614)

[personal profile] sociably 2021-09-10 10:20 pm (UTC)(link)
[ Teamwork makes the dream work….except that there's no teamwork here, only Tessa slowly cleaning up this mess while Beatrix squawks like a chicken herself. Well, if nothing else, she can serve as a target for the chickens while Tessa picks them off one by one. ]

Yeah….I'm fine….. [ She swats at her hair, and then swats at another incoming chicken aiming for her shins. ] But I'm pretty sure I never want to see another chicken in my life after this.

[ Maybe she'll even go so far as to swear off eating them, who can say. She peeks up at Tessa. ]

You look like you're doing pretty good though. If we ever have to do this again I'm calling you first.
sulahnan: (04)

[personal profile] sulahnan 2021-09-12 04:46 am (UTC)(link)
Nooo, no no no. If I was doing well this all would be done by now.

[ Gesturing with the chicken in hand, she nods towards the coop. ]

How about you get the door and I'll do the dirty work, eh?
sociably: (pic#15037614)

[personal profile] sociably 2021-09-12 01:55 pm (UTC)(link)
[ The woman doth protest, but Beatrix is convinced that Tessa must be well on her way to becoming a chicken whisperer. Or whatever they call it in this world. As such, she is more than willing to do as Tessa suggests, clambering back up to her feet (and gently shooing a few more chickens along the way with her foot, sorry ladies) as she heads for the door. ]

Okay...

[ Seems kinda unfair to make Tessa do all the dirty work though? ]

If we were somewhere else I'd say I'd treat you after this but….there's not really much here.
sulahnan: (06)

[personal profile] sulahnan 2021-09-13 04:49 am (UTC)(link)
[ She snorts and deposits a chicken in the coop (and somewhere a counter ticks up from 3/10 to 4/10) and immediately sets off after another one. ]

Don't worry about it. I'm Tessa, by the way. And I'm usually — [ She dives for a bird and misses, having pulled the tackle too soon. She doesn't want to squash the poor things, and her heightened ability is too new to be second nature. A cloud of dirt puffs up around her as she hits the ground in a full belly flop. ] Oof!

I'm usually much better with animals.
sociably: (pic#15037616)

[personal profile] sociably 2021-09-14 03:55 am (UTC)(link)
Oh, that's such a pretty name! I'm Beatrix. It's nice to meet you! [ Her smile slips a little as she looks around at the chickens. ] Sort of. It'd be better without the chickens.

[ And without the doom and gloom of Minecraftia. ]

I'm not any good with animals, obviously. They're always chasing me around no matter what I do, it's such a pain in the butt—

[ She looks back over just in time to see - and hear - Tessa colliding with the ground, and she yelps in alarm. ]

H-hey, are you okay?

[ The uncaught chicken heads for Beatrix, who yelps again but stands her ground. Not this time, Miss Clucky….! She'll get you no matter what. ]
sulahnan: (04)

[personal profile] sulahnan 2021-09-25 03:39 am (UTC)(link)
Yeah, fine, absolutely peachy — [ She pushes up onto her knees and brushes the dirt off her front. ] Pulled my tackle too early.

[ Snorts. ]

That's what 'e said, innit?
sociably: (pic#15037614)

[personal profile] sociably 2021-09-25 01:26 pm (UTC)(link)
[ Alas, the choice phrasing is completely lost on Beatrix, who blinks owlishly and without a trace of recognition. ]

He did? Who? One of the chickens?

[ Maybe this woman is a chicken whisperer??? Weirder things have happened. ]
sulahnan: (04)

[personal profile] sulahnan 2021-09-28 02:04 am (UTC)(link)
[ Oh, honey. ]

You know, like...men, right? Like, that's what any given bloke would say...if they...

[ Don't make her say it, Bea. Please. Just understand the vague hand gestures. ]

Er--nevermind. It's just a joke.
sociably: having to make my own icons....disgusting (pic#15068717)

[personal profile] sociably 2021-09-29 12:02 am (UTC)(link)
[ Please hold for three seconds as Beatrix's brain, always too focused on winning and getting stronger instead of on the many charms of men (and also women), slowly wraps itself around the implications of Tessa's words. ]

Oh. [ Oh. Her eyes go wide, and then her brow furrows. ] Wait, really? Is that what they say? I haven't really spent a lot of time around guys that weren't Vaseraga or Eustace before this.

[ She still sounds a little unsure. ]

Maybe I can ask one of them when I get back...

[ For now, she should probably finish taking care of the chickens, who seem to have run out of energy. Carefully, she starts ushering one back to its allotted space in the coop. ]
sulahnan: (07)

[personal profile] sulahnan 2021-10-06 07:12 pm (UTC)(link)
Wha--no! Don't ask them, it's not like...

[ Tessa sighs and starts to remove her jacket so she can toss it over a chicken and nab it with the cloth like a makeshift sack. No more scratches, even if they heal rapidly. ]

It's a joke, see? Just a joke.