Downtime Log - 04
Log 04 - Downtime
Outcome to The Mine Car
And so, Minecraftia is saved! Overall, characters opted to focus on closing the mines. Passengers will receive a summary of their results on their phone (though there's still no sender), and will see it play out around them.
- With the deep mines closed off, the fungus responsible for the plague will no longer escape to the surface. Thanks to your thorough efforts, the dynamite has exposed new silver ore and treasure that the townsfolk can live off of, and the ancient mole civilization has also been laid to rest. They pass along this message:
- Totally radalicious for ya to do us a solid like that bros. You wouldn't believe how bad those acid spores were harshin' my buzz. See ya on the flip side. Cowabunga, dudes!
- Mayor Chadsef has been slain. The people of Minecraftia are grateful that his devious plots have been revealed, but are unsettled by some of your behavior. They are left without much leadership.
- Continue to fulfill objectives. Do not dwell on completed cars.
Though passengers can stay in Minecraftia for a while, the exit door is now open! Because presumably some of them killed and ate Chadsef, the denizens will eventually chase them out for being weirdos.
Numbers: All numbers will change as a result of this log. Overall, those who focused on the mines will see their numbers go down, and vice versa. However, this is character-driven: a character that went to the mines solely to loot for treasure may still see their number go up, and likewise, those that attacked Chadsef may still see their numbers go down if it coincides with character growth.
Illness: Those who fell ill will have lingering effects, but the plague will clear without exposure to the spores. Symptoms can fade as quickly or slowly as players wish.
Then, as characters exit Minecraftia, they will receive another new message.
FROM: clownductor one
Well, that was unexpected.
Regular train cars will now resume. Please note that to end your journey aboard the Existential Express, the numbers located on your body must go down to zero. Indulging in your bad habits will cause your number to increase indefinitely and infinitely. Do not think of it as a prison sentence, but...
...A journey along the railroad of self improvement.
And from here on out, we're back to our regularly scheduled downtime log! Good work, everyone!
The Dinosaur Car
As characters enter the car, their phones will notify them of a new objective…

That's not really an actionable objective, but you probably don't have much time to worry about it because in this car… there are dinosaurs! They seem to be engulfed in a vicious turf war between bickering herbivores and carnivores, and in the middle of the fighting is a flock of baby dinosaurs separated from their parents. :( Their size easily dwarfs the passengers, but compared to the adults, they're small and helpless and could use someone to take them back to their dens.
Unfortunately, not all the babies are cooperative. Some have no sense of danger, and others have too much sense of danger. While others won't stop crying, and some have decided that you're their new mother! Navigating them through the bickering adults won't be an easy task.
All carnivores except velociraptors have poor senses, so they'll only see you if you move. The herbivores will largely leave you alone... because they won't notice your presence at all, and will stomp on you with no reservations. Both sides will react poorly to violence against their own, so be prepared to run or fight if you're the hack-and-slash type. That said, these oversized reptiles are no pea-brains, and may actually be open to diplomacy…
The Crystal Car
As the characters enter the car, their phones will notify them of a new objective…

The inside of this car is peaceful and #aesthetic — everything is made of varying types of crystal, geodes, etc, and the pink sunlight glitters across every surface. What does this have to do with the objective? Nothing! Not everything in life has a meaning, you know?
However, there is one particularly shiny crystal not far from the door here, with a few fairly obvious hand-shaped indents. When touched, the crystal will shimmer and shine to an emotional song. But not just any song — it has to have sentimental value to the singer. That's right, you can't just pick the classiest tune of your Sp*tify to pretend you have good taste to your friends. This is about a mother's lullaby, or the horrible mix tape your first boyfriend made you, or the randumb song you made up with your friends as a kid. Once the crystal is satisfied with your performance, the exit door will open.
The Otome Car
As the characters enter the car, their phones will notify them of a new objective…

The assorted NPCs of this neo-noir world are occupied with solving grisly murders. Passengers will find themselves in roles such as jaded private investigator, lackadaisical forensics tech, vigilante hacker, bright-eyed and bushy-tailed dame, etc... but more importantly, above every character's head is what looks like a progress bar.
When someone encounters another passenger, the bar will fill up according to how much they trust and/or like them. (Yes, this will out anyone who's been sneaky or dishonest about their feelings.) In order to fill this 'trust gauge' to max, characters must pick the right dialogue options with each other (i.e. not piss each other off, flatter one another, etc. You may also interpret this as literal otome dialogue prompts, if you like), or otherwise convince all the NPCs that they care for each other. Maybe it's by holding hands, or fake dating, or pretending Wheatley is your beloved son orb (sorb).
Once both bars are completely full, characters will abruptly discover the murderer was the cop all along. They'll receive a bag of Sn*ckers for their detective work. Good end! If characters do poorly at this get-along task, they may get various Bad Ends, which will usually result in them nearly dying (or actually dying) before starting over from a previous checkpoint. Successive bad ends will turn more and more ridiculous over time.
The GBBO Car
As the characters enter the car, their phones will notify them of a new objective…

Upon entering the car, passengers will find themselves in a large tent. The tent contains rows of baking stations, equipped with ovens and a variety of kitchen equipment. Along the sides of the tents are fridges and freezers, and at the back of the tent is a pantry which will manifest any ingredient a passenger can think of. As passengers bake however, they'll find that they need to work together as access to the gadgets and ingredients is split between individuals. Whether it's the oven refusing to start, or eggs consistently slipping from their grasp, passengers will need to rely on a partner regardless of skill level. Characters that try to work on their own will consistently end up with a terrible tray of brownies, no matter what they're trying to bake.
Passengers will have 3 hours to create the dish listed on their station before being subjected to the scrutiny of celebrity judges: Haul Pollywood and Bary Merry. Ready... set... bake!
The Hand Holding Car
As the characters enter the car, their phones will notify them of a new objective…

Upon entering this car, passengers will find themselves in total darkness. There is nothing around them except, visible by the light of their phones, a single torch. They'll find that they can't light it using magic or matches, and that it only blazes bright when they hold the hand of another passenger. As soon as that contact is lost, the torch will go out.
There is no path or indicators as they trek forward—nothing but the black nothingness, their fellow passenger and the torch. But eventually, whispers. A cold sensation crawling up their spine, and the sudden, unshakeable fear of the person whose hand they're holding. A voice will warn them of the evil hidden in their partner's heart, the weapons they carry, and describe to them in vivid detail all the ways they could end their life, or worse. There's nothing more terrifying to you than this person, but if you let go, then there's only darkness.
One final catch: this connection goes beyond fear. Characters will find themselves able to read each other's thoughts while holding hands.
The Vacation Car
As the characters enter the car, their phones will notify them of a new objective…

The vast interior of this car is filled with a white, sandy beach. Clear water stretches as far as the eye can see, and the shoreline is dotted with everything you'd find at a popular boardwalk: food stands, cool drinks, tacky swimsuit huts, a brightly lit ferris wheel. Vendors don't accept money, but will gladly share their goods in exchange for good deeds. The beach is open to all, and sports all manner of coral and sea creatures.
(This may include flying sharks and giant octopi.)
And to top it all off, there's an enormous seaside spa! There are various different rooms, providing all kinds of treats to relax: bathing pools both hot and cool, luxurious showers, wet and dry saunas, lounging areas with refreshing drinks and snacks, and even several outdoor hot springs! Above them is always a clear night sky, with auroras dancing against the darkness if you get lucky. How does this all work in the same climate? Don't worry about it.
The spa is largely autonomous: bathing products automatically replenish themselves, food and drink appears and cleans itself up on its own, and there are somehow always warm towels and fluffy robes. This also means that no one is actually running some of the stations — namely the manipedi and massage rooms — so you may have to lend a helping hand or two.
OOC Notes
Car Order: While the cars are linear and in the order shown, characters can freely move between these six cars for the next three weeks — players may assume 1:1 IC:OOC time ratio.
Locks: Passengers may follow other characters out of cars after they've been unlocked — so in general, players can assume optional cars on downtime months are unlocked if they don't want to play in them. Likewise, if your character ICly would not participate in a car but you still want to play with those prompts, you can assume they're locked in and must complete objectives. Feel free to pick and choose what you'd like to play from any downtime log!
Update: We will also have a small update in the coming weeks — the setting won't change, but there will be a few more (optional!) aspects to play with later.
Feel free to direct questions to our Discord help channel. Have fun!
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
FAQ & Game Info / Calendar / Taken
Applications / Reserves / Hiatus & Drops
FULL NAVIGATION
no subject
Oh yes. Everyone in the world loved his work. [Just like he deserved.]
You don't have any celebrities in your world?
no subject
[ His smile quirks up on one side, wry. Like Anakin, otherwise known as the Hero with No Fear, and Obi-Wan himself, who had a curious number of female fans... he was the most popular member of the Council by far, back then.
His eggs are looking pretty dang folded by now, he thinks(?), so he shows Lucretia the contents of his bowl. ] How's that?
no subject
Business first: She leans over to look at his work.] That looks good. Now let’s add the sugar.
[There’s a beat of silence before she gives in to her curiosity.]
… What sorts of things does a Jedi do to become famous? I didn’t realize that I could be among Jedi luminary here.
no subject
Thanks, little buddy.
[ As Cal carefully measures out the sugar and dumps it into the bowl (but not before showing BD-1, who chirps approvingly), he explains with a laugh: ]
Not me. More like Anakin and Master Kenobi. They were all over the HoloNet News during the war for their, uh. Heroics.
no subject
[She tries not to sound like her interest is piqued and fails thoroughly. Head swiveling over to look at Cal with eyebrows raised.]
I knew he was a talented Jedi but he failed to mention that he was a celebrated hero.
no subject
[ Cal can't decide if he's surprised or not that Obi-Wan wouldn't mention it—but either way, he doesn't mind bragging in Obi-Wan's place. Or is it still bragging if it's all true?
He forgets about mixing his batter for a moment. ]
He was a General for the Grand Army and participated in a lot of the big battles on the front. They used to call him the Negotiator. And he was on the Jedi High Council. Other than Master Yoda, I think everyone in the galaxy knew who he was.
no subject
Somehow, nobody has showed her a lightsaber yet.]
I didn't realize that Jedi were so entrenched in battle. My mental image was more meditation-based hobbies. Tea ceremonies.
[Obi Wan shared THAT with her.]
no subject
A lot of his enthusiasm leaves him at that comment, his shoulders lowering, and he very conveniently starts applying himself to his batter again.
Not that she's said anything wrong—in fact, she's right. And because Cal was one of the few who survived the Purge, he gets to wonder if the Jedi started their fall because they became so entrenched in battle. If it blinded them to all else. ]
Before the war, there was a lot more of that, yeah. Meditation and tea ceremonies. But the Jedi were peacekeepers too. We always learned how to fight.
no subject
[Cal’s demeanor change is obvious, and it’s not hard to figure out what she said that might have caused it. No good people wanted to get involved in war, but she knew better than most what necessity can do to a person or ideal. And peace sounds nice but it often just means that someone else is paying the price.]
It’s a noble thing to do. To fight for those that can’t.
[Then, risking putting her foot further in her mouth:]
Did you fight as well?
no subject
I'm that obvious, huh?
[ He's never been very good about keeping his feelings from showing all over his face—he's just too honest. It's why he tried to keep to himself as much as possible while he was in hiding, so he wouldn't slip up on accident.
But ah well. ]
No, not really. My Master tried to keep me out of the fighting. Most Padawans became Commanders in the Army along with their Masters, but I was pretty young back then.
[ And considering he's still a fetus now... ]
no subject
[Wearing his heart on his sleeve, and also being kept from the fighting. She would do the same for the younger members of the Bureau, and their presence was a constant reminder why she had to succeed in cutting off the Hunger once and for all. For their sakes.]
Your master sounds very wise. We had a war on our planet a decade or so ago. I didn't fight, but the Bureau that I created was made to ensure that something like that never happens again.
no subject
The Bureau? You were peacekeepers too?
[ Beedee comes back with more ingredients, which makes Cal smile and pat the droid on the head in thanks. ]
no subject
[Lucretia mulls the word over in her head a little. Certainly their work would bring peace but the nuance is important,]
On my world exists seven items - we call them the Grand Relics - with incredible magical powers. Even in the most well-meaning hands, the destruction they are capable of is... [She seems to shudder, and shakes her head.] I would call it unreal if I hadn't seen it for myself.
[Her hand curls tighter around her white oak staff, the private irony not lost on her that she carried the seventh Grand Relic with her even as she spoke of how dangerous it was.]