(Final!) Priority Log - Part 1
Log 08 Priority (Part I)
As passengers enjoy their time drinking hot chocolate and/or getting dive-bombed by bats, they may realize that the usual strange survey is nowhere to be seen
Eventually, everyone receives the same text:
FROM: clownductor one
Hello. This is your conductors speaking.
Due to your (frankly very rude) reviews of Danaca, we have decided to leave the train. While I suggest all of you stay until your hearts change, bud, and blossom to their fullest potential, we know that you all likely miss your family and friends as we do.
As you may have noticed, much of the time the train works beyond our influence. Because in the end, we too are nothing but passengers along this eternal journey of enlightenment. But we have worked to find our doors home, and have succeeded brilliantly.
FROM: clownductor two
It's a little more than brilliant, Yusuke. I mean, just closing up shop, hanging up our hats and going our separate ways… That's a little cold, isn't it? I'm sure all our friends here know exactly what I'm talking about.
Which is why we've figured out a way to hold onto our bonds. :J This way, we don't have to choose between our fans on the train and our fans back home. Just watch— this is something you need to see for yourself.
Sincerely,
The Conductors
The Door Car

As passengers enter, they will find themselves in a vast, lonesome space with pure white walls. It gives off the impression of a blank canvas, especially since there is no objective. However, this seemingly unfinished car is not empty: it's filled with doors.
In the distance, passengers will see two suspicious figures…
Clownductor 2: How do we know which one is the right door?
Clownductor 1: If they truly point home, then our hearts will lead the way. Also, they have our names on them.
Clownductor 2: Of course! Brilliant as always— Okay, we've got the doors, and I've got the string. This should let us both go through the same door together.
Clownductor 1: Wonderful.
… But not for long, before they open up a door and disappear inside it.
The typical exit door is lost in the sea of other doors, all free-standing and coming in a huge variety of shapes, colors, and sizes. Amongst them are doors passengers will recognize: doors to their rooms, stores they frequent, etc., painstakingly recreated to look like the real things. Others have small name plaques and welcoming decorations. Opening the door and stepping through will, as promised, take characters back home.
...Or some version of it, anyway. They'll find that the worlds beyond the doors are not right. Here are some examples:
- The dominant species is suddenly different (i.e. talking fish instead of humans).
- Instead of speaking with words, everyone communicates with charades.
- The food chain has reversed! Now cheese eats you.
- Walls exist, but they're invisible.
- For some reason people are asking if you're an alpha, beta or omega?
- Whatever you want! The bizarro worlds are your oyster.
NOTE: Players are welcome to create their own bizarro worlds — they do not have to be from your character's canon — but we've included a few as prompts below. Also, characters that are ICly resistant to opening doors can be suddenly sucked inside one with no warning.
The Ire Femblem Door
As characters pass through the doorway, they might just receive a text...
> 𝕬𝖈𝖍𝖎𝖊𝖛𝖊 𝖆 P𝖊𝖗𝖋𝖊𝖈𝖙 𝖙ea 𝖙𝖎𝖒𝖊.

This perfectly pleasant world consists of only a courtyard garden. Lush rose bushes surround a stone gazebo, which shelters a table truly fit for high tea! As they settle in, characters will find that the lovely sweets, snacks and teas do more than just satisfy their appetite: some have magical effects. There are scones that make you unbearably sweet (or unbearably mean 🙁), teas that turn you into cats, dogs, and horses, sandwiches that will make you feel tipsy... The possibilities are endless!
And if they wouldn't do so willingly, characters will feel compelled to sit down with a partner... and they'll be stuck there, of course. Tea time is mandatory.
Alongside an expansive tea menu is a seemingly endless list of questions. From here on out, it's basically the newlywed game. Characters will need to try and guess their partner's answers correctly to achieve a perfect tea time and escape! Small, thoughtful gestures like brewing their partner's favorite kind of tea or giving them the last scone will count towards their total as well. Once passengers have reached an (indeterminate) amount of points, they'll be free to go!
The Dang it, Grandpa Door
As characters pass through the doorway, they might just receive a text...

It's the Despair High opening ceremony!
Upon tumbling into this world, characters will find themselves paired (or more) with another passenger, standing in an abandoned classroom. On the blackboard, they'll find the profiles of other passengers, along with the instructions: One must die to live! and a cutesy bear face. After selecting their victim from the pool, there are three sections where they can chalk in the murder weapon, method, and body disposal.
The windows are boarded up with metal sheets, and the doors are locked — no amount of superhuman power will damage the room. Looks like there's nothing to do but play along!
After their murder planning, most passengers will be free to go. But for a little optional spice, some characters will hear a clatter behind them: the murder weapon they specified will drop innocently atop a desk. They will not be able to exit unless someone dies. Powers will be nerfed enough to allow both a fair fight and death to any immortal beings.
Characters that are killed this way will immediately be revived back on the train, but will feel violently ill for the rest of the day. For the squeamish, getting rid of doppelgangers also counts!
The 'Digimon' Door
As characters pass through the doorway, they might just receive a text...

Welcome to the wonderful world of Pokemon! This is a world where creatures known as Pokemon roam free, capturing the humans (and other passenger species) to live and battle alongside them.
In this world, passengers will find that they're… smaller. Tall grass and Pokemon of all species will tower above them, so their first challenge will be making sure that they're not stepped on!
The second challenge will be avoiding capture! Pokemon trainers can appear without much warning, unleashing powerful humans from small circular devices in an attempt to defeat and capture you.
Or perhaps you want to be captured? In which case, welcome to the team and good luck on your journey toward championship!
Whatever the case may be, this world seems to be particularly unstable, pieces of the environment disappearing and reappearing at random. Passengers will need to do their best to stay in one piece until they're eventually spit back out.
OOC Notes
This is the first part of our final event — time really flies! As such, there will be no AC this month. Go nuts, but feel free to reach out with any questions on Discord!
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no subject
She clutches the back of his tunic, and he fights the urge to put his hand back to keep her safe behind him to instead keep his focus forward. ]
I think it is quite clear they are more than just animals.
[ Though it is strange and interesting that Toko had previously mentioned bears, and here they are, though not in the way she remembers. Obi-Wan can only surmise that this is either a literal alternate dimension, or another case like Danaca.
Obi-Wan puts his hand out and the bear climbing over the delivery truck freezes, then lifts clear off the ground. It's legs pinwheel in confusion as it floats five, ten feet off the ruined ground — and then with a sweep of Obi-Wan's hand, goes careening into a cement wall. The wall cracks under the force, and the bear slumps either unconscious or dead to the ground.
Without waiting to see if it will get back up, he takes her smaller hand in his free one and starts running that same direction. It is, unfortunately, the direction of the tower. His lightsaber stays ignited at his side, prepared to deflect any of those lasers that might come their direction. ]
no subject
[She really is going to strangle the conductors when she gets her hands on them. How did they take a burning dystopia and make it worse?
Obi-Wan, perhaps because he has less to expect from Towa City, or he's all-too-familiar with strange and unusual emergencies, wastes no time on bewilderment. He raises a hand and — to Toko's jaw-dropping awe — chucks the bear into a forbidding building. The crack of its hefty body is unkind, the limp drop thereafter even more so. She lingers, just for a moment, thinking of Anakin's life-saving trick between cars, how Cal had expelled that gnashing severed face in the Museum, and wonders how she never predicted this most natural escalation. She feels terribly stupid and alight with possibility.
Could she learn how to do that? Life would be so much simpler. Any time that human stain Hagakure opened his mouth, she could simply eject him out of a window.
No time for lessons now. He's dashing ahead with her hand locked in his. Their goal isn't far off, they can make it if they step lively. There are roars of fury but from far behind, and only once Toko feels the hiss of a laser skimming her ankle. There's one more sharp turn to make.
And upon rounding that corner there's a cadre of bears to meet them. All along the tower steps they're lumbering, fifteen or twenty shaggy beasts of unholy size. Their heads turn in near perfect unison, and if Toko hadn't just seen them bleed she'd wonder if they were robots after all.]
Shit. [Language. He's her senior, she should watch her mouth, but this has got to be a joke.
Most lurch ahead, teeth bared. A few fire off lasers, and Toko has to hurl herself out of Obi-Wan's reach or else lose a limb. It's lucky they're poor shots and most would rather attack head on, but even a Jedi isn't a one-man army.
Toko stumbles to the right, hands clutched to heart and wide-eyed in horror. This is bad. This is bad, this is so bad, and she doesn't have much of a choice.]
Obi-Wan! [She's already got a lock of hair in her trembling hand, raising it to her face. Without her taser or a well-timed faint, there's only one way left to swap.] I'm r-really sorry about this!
no subject
Then they're moving, lasers firing, and Obi-Wan lets her go in order to spin his saber in a blue blur, reflecting the attacks back at the group. He darts half a glance at Toko as she yanks herself put of his immediate circle of safety. His heart leaps into his throat, he can't protect her effectively if she's at that distance. With the onslaught, though, he can't keep an eye on her and the bears. The feeling of urgency only intensifies with her words. ]
Toko! What-
[ But he doesn't have time to give her his undivided attention, lunging forward to engage the quickest opponent that charges for them. ]
1/2
All it takes is a tiny tickle from the ends of her hair to the tip of her nose.]
Ah-choo!
2/2
SCHHPT!
The roar that follows is of a deathly anguish. A bear stumbles and slides to a halt, bewildered, fading fast. A dainty pair of metal handles play tip of the iceberg, scissors sunk to the hilt in the dying bear's eye. Who knows how far the blades went?]
Oh me oh my! Home already?!
[Geez, weren't they still sitting at eight hundred and something? Gloomy must have snatched a band of orphans from the jaws of death. Except — hang on.
There's more metallic swishes, more roars and growls and hard-swung paws. And with it, more blood. She lops a paw off and her face is speckled in the spray, she sweeps her blades through another's throat and her front takes the brunt thereafter. Jill isn't phased. She's got that look in her eye, madcap grin on, scissors threaded over her knuckles: two pairs per hand like she's fitted with claws.
Look, she's used to waking up neck deep in shit. That's par for the course, and once she might have been stunned by the literal bears, but at this point why question it? That dumpy mine town gave her lots of practice dissecting beasties, and before that she was slicing through steel, lean mean killing machines turned sparking wrecks at her feet.
No no no, the real problem is standing tall to the left, deflecting laser beams with a jumbo glowstick. Jill hurls herself into a charging bear and jabs it swift in the throat, one-two-three times for safety. She's still crouched against it as it falls, a carnivorous creature in her own right, but her eyes are all on him.]
Just who the fuck are you?
[He doesn't belong here. That much is for sure.]