(Final!) Priority Log - Part 1
Log 08 Priority (Part I)
As passengers enjoy their time drinking hot chocolate and/or getting dive-bombed by bats, they may realize that the usual strange survey is nowhere to be seen
Eventually, everyone receives the same text:
FROM: clownductor one
Hello. This is your conductors speaking.
Due to your (frankly very rude) reviews of Danaca, we have decided to leave the train. While I suggest all of you stay until your hearts change, bud, and blossom to their fullest potential, we know that you all likely miss your family and friends as we do.
As you may have noticed, much of the time the train works beyond our influence. Because in the end, we too are nothing but passengers along this eternal journey of enlightenment. But we have worked to find our doors home, and have succeeded brilliantly.
FROM: clownductor two
It's a little more than brilliant, Yusuke. I mean, just closing up shop, hanging up our hats and going our separate ways… That's a little cold, isn't it? I'm sure all our friends here know exactly what I'm talking about.
Which is why we've figured out a way to hold onto our bonds. :J This way, we don't have to choose between our fans on the train and our fans back home. Just watch— this is something you need to see for yourself.
Sincerely,
The Conductors
The Door Car

As passengers enter, they will find themselves in a vast, lonesome space with pure white walls. It gives off the impression of a blank canvas, especially since there is no objective. However, this seemingly unfinished car is not empty: it's filled with doors.
In the distance, passengers will see two suspicious figures…
Clownductor 2: How do we know which one is the right door?
Clownductor 1: If they truly point home, then our hearts will lead the way. Also, they have our names on them.
Clownductor 2: Of course! Brilliant as always— Okay, we've got the doors, and I've got the string. This should let us both go through the same door together.
Clownductor 1: Wonderful.
… But not for long, before they open up a door and disappear inside it.
The typical exit door is lost in the sea of other doors, all free-standing and coming in a huge variety of shapes, colors, and sizes. Amongst them are doors passengers will recognize: doors to their rooms, stores they frequent, etc., painstakingly recreated to look like the real things. Others have small name plaques and welcoming decorations. Opening the door and stepping through will, as promised, take characters back home.
...Or some version of it, anyway. They'll find that the worlds beyond the doors are not right. Here are some examples:
- The dominant species is suddenly different (i.e. talking fish instead of humans).
- Instead of speaking with words, everyone communicates with charades.
- The food chain has reversed! Now cheese eats you.
- Walls exist, but they're invisible.
- For some reason people are asking if you're an alpha, beta or omega?
- Whatever you want! The bizarro worlds are your oyster.
NOTE: Players are welcome to create their own bizarro worlds — they do not have to be from your character's canon — but we've included a few as prompts below. Also, characters that are ICly resistant to opening doors can be suddenly sucked inside one with no warning.
The Ire Femblem Door
As characters pass through the doorway, they might just receive a text...
> 𝕬𝖈𝖍𝖎𝖊𝖛𝖊 𝖆 P𝖊𝖗𝖋𝖊𝖈𝖙 𝖙ea 𝖙𝖎𝖒𝖊.

This perfectly pleasant world consists of only a courtyard garden. Lush rose bushes surround a stone gazebo, which shelters a table truly fit for high tea! As they settle in, characters will find that the lovely sweets, snacks and teas do more than just satisfy their appetite: some have magical effects. There are scones that make you unbearably sweet (or unbearably mean 🙁), teas that turn you into cats, dogs, and horses, sandwiches that will make you feel tipsy... The possibilities are endless!
And if they wouldn't do so willingly, characters will feel compelled to sit down with a partner... and they'll be stuck there, of course. Tea time is mandatory.
Alongside an expansive tea menu is a seemingly endless list of questions. From here on out, it's basically the newlywed game. Characters will need to try and guess their partner's answers correctly to achieve a perfect tea time and escape! Small, thoughtful gestures like brewing their partner's favorite kind of tea or giving them the last scone will count towards their total as well. Once passengers have reached an (indeterminate) amount of points, they'll be free to go!
The Dang it, Grandpa Door
As characters pass through the doorway, they might just receive a text...

It's the Despair High opening ceremony!
Upon tumbling into this world, characters will find themselves paired (or more) with another passenger, standing in an abandoned classroom. On the blackboard, they'll find the profiles of other passengers, along with the instructions: One must die to live! and a cutesy bear face. After selecting their victim from the pool, there are three sections where they can chalk in the murder weapon, method, and body disposal.
The windows are boarded up with metal sheets, and the doors are locked — no amount of superhuman power will damage the room. Looks like there's nothing to do but play along!
After their murder planning, most passengers will be free to go. But for a little optional spice, some characters will hear a clatter behind them: the murder weapon they specified will drop innocently atop a desk. They will not be able to exit unless someone dies. Powers will be nerfed enough to allow both a fair fight and death to any immortal beings.
Characters that are killed this way will immediately be revived back on the train, but will feel violently ill for the rest of the day. For the squeamish, getting rid of doppelgangers also counts!
The 'Digimon' Door
As characters pass through the doorway, they might just receive a text...

Welcome to the wonderful world of Pokemon! This is a world where creatures known as Pokemon roam free, capturing the humans (and other passenger species) to live and battle alongside them.
In this world, passengers will find that they're… smaller. Tall grass and Pokemon of all species will tower above them, so their first challenge will be making sure that they're not stepped on!
The second challenge will be avoiding capture! Pokemon trainers can appear without much warning, unleashing powerful humans from small circular devices in an attempt to defeat and capture you.
Or perhaps you want to be captured? In which case, welcome to the team and good luck on your journey toward championship!
Whatever the case may be, this world seems to be particularly unstable, pieces of the environment disappearing and reappearing at random. Passengers will need to do their best to stay in one piece until they're eventually spit back out.
OOC Notes
This is the first part of our final event — time really flies! As such, there will be no AC this month. Go nuts, but feel free to reach out with any questions on Discord!
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
FAQ & Game Info / Calendar / Taken
Applications / Reserves / Hiatus & Drops
FULL NAVIGATION
no subject
Predictably, it doesn't leave so much as a dent on the door, but the show of macho strength is required before he can take a step back, breathe, and really start analyzing the situation that he and his sorry partner have found themselves in.
His conclusion? This situation sucks. ]
Seems a little contrary to all the other messages of the train, wouldn't you say?
[ He pinches the bridge of his nose before running a hand through his hair with a sigh. ]
b. gotta catch 'em all
It's a lot easier to keep from being stepped on too, when there isn't all this tall grass blocking his vision.
Which is more than he can say for you, his hapless friend, who is right in the path of a jolly sudowoodo.
It takes some quick manoeuvring and nice flying from his wyvern to change course and dive toward you, and you might feel Claude's hand closing in on the back of your shirt before you're yanked into the air. Or perhaps you dodge and choose death.
Regardless of which - ] Be careful there!
c. wildcard
b!
(no subject)
(no subject)
pikachu
I!!
(no subject)
Danganronpa Spoilers, 100% forgot to label this
(no subject)
(no subject)
no subject
A) War Crimes Tea Times
[Your date is disgruntled. Perhaps she is just nervous?]
Of all the insulting, t-trivial crap they can pull...whatever. Just answer the question already. I'm sure you're dying to get away from me.
[Yay. What was the question again?]
I s-said, what's my favourite animal? Can't believe this...what a complete w-waste of time...
[The answers float in the air in front of you. Which do you pick?
Bonne Chance.]
B) The OTHER Dangit Grandpa Car
I can't believe it...I'm f-finally home...
[So to speak. Welcome to Towa City! An artificial island constructed off shore of Japan, all state of the art tech and transit — or at least it was. More like state of decay now, AM I RIGHT LADIES???????
Whatever might be off about this place is not immediately apparent. That's probably why Toko is sticking close to her unwitting company. To protect them.]
D-Don't step in that! Can't you see it's blood?
[By the way there's dead bodies everywhere. All adults, all slashed to ribbons. And most curiously, chewed. Hmm.
There's a mischievous giggle behind an upturned car. Two children peek out from behind, both with black and white bear helmets snapped over their whole head. That's when there's a sudden roar. From around the bend, over the balconies, through busted windows and doors, they come.
Black and white bears. Except this time, they're lumbering, real life bears. Polar bears. With fricking laser beams attached to their heads. Toko squawks, backing up a step as the blood drops clean from her face.]
Wh-what the hell?! They're supposed to be robots!
C) I Do What I Want
H-Hello?
[This place is kind of spooky. Some kind of hotel? Except there's no one here. Her voice echoes throughout the halls, and now that she's wandered away from the train's door she's having trouble finding her way back. The place feels like a maze. Almost as if the layout shifts when she's not looking. But that can't be right. Right?
As you enter, you may hear Toko's timid calls. You may find yourself similarly confused. Or you may find yourself swelling with an irrational anger. Or more alarming, you may find yourself somewhat...incorporeal. You've always been here. And the scent of fresh life, that tantalizing lost soul? It calls to you.
The objective appears on your phone. For those who are still themselves, it simply reads ESCAPE. For the rest?
This girl desires to leave. She may need to be..."corrected."]
JILL
D) Aw Shit Here We Go Again
[It's the proper Dang-It Grandpa car! Congrats! Still, Jill is decidedly unimpressed.]
Maaaaaan...if they were going to lock us in one room this time, it should have been Master's dorm. [She hugs her arms and sighs salaciously, kicking her feet. She'd immediately taken a seat atop the desk and ignored the challenge at hand. It's all been said and done before.] Ooooooh, I would have loved to take a good sniff of his underwear drawer! But c'est la vie.
Now. Who ya gonna kill? [She grins at you, bright eyed and mischievous.] C'mon. I've already played this game! It's your turn buddy.
E) War Crimes Tea Times 2: Back in the Hood
[Your date is elated to be here. Good job!]
Oh this will be a piece of cake! A spin around the carousel! A beating around the bush!
[That's not how you use that phrase.
Jill laces her hands and drops her chin atop them, batting some serious lashes. Under the table there seems to be a something on your leg —
Oh that's her foot. Tracing up your calf. Uh.]
Go ahead! Ask me anything! I'm an open book. Liiiike, what's my favorite way to get the blood pumping?
[She means physical activity. Though your choices appear and they might be a little...
Good luck.]
F) WILDCARD
((yadda yadda yadda))
B and a half
(no subject)
(no subject)
Danganronpa Spoilers, light gore
(no subject)
(no subject)
(no subject)
1/2
2/2
é
(no subject)
BANANAKIN
yeah bc she wants to peel his skin off
just wait till the end of rots like everyone else!!
no she wants it now!!!!!!!!!
what do u think this is amazon prime??
Maybe.......
(no subject)
(no subject)
a (1/2)
(no subject)